Create one continuous 20-second photorealistic fixed-camera recording for a computer-vision relationship recognition test. Documentary realism, ordinary bright indoor room, plain light-gray wall, even daylight, sharp focus and deep depth of field throughout. Locked tripod at a slightly elevated three-quarter front angle, landscape 16:9 medium-wide view. One adult wearing a plain gray short-sleeve shirt stands behind a light wood table. Show the person's head, torso, both arms and hands, the entire tabletop surface and its front edge. One large opaque matte cobalt-blue reusable bottle with a screw cap stands upright near the center of the table; one plain white mug sits far to its right and remains untouched. Bottle is large and clearly visible, about one fifth of frame height. Keep the same person, same two objects, identical geometry, lighting and camera throughout. Exact clear action sequence at natural deliberate speed: 0-4 seconds both hands stay visibly away from the bottle, bottle stands unsupported on the table. 4-7 seconds the right hand approaches and pauses beside the bottle with a clearly visible 5-centimeter air gap, never touching; bottle remains on table. 7-9 seconds the right hand closes around the middle of the bottle and lifts it vertically about 20 centimeters. 9-13 seconds the person holds the bottle steadily in the air, with a clear visible gap between the bottle bottom and tabletop; fingers maintain a physically correct grip and the bottle is rigid. 13-16 seconds the hand lowers the bottle vertically until its bottom rests firmly on the tabletop, then completely releases it. 16-20 seconds the right hand withdraws at least 25 centimeters away and both hands remain away; bottle stays upright and stationary on table. Left hand never touches either object. Keep contact, lift, placement, and final hand separation unambiguous and visible. Real anatomy with five natural fingers per hand, solid stable props, ordinary gravity and contact. No camera motion, cuts, zooms, scene transitions, slow motion, object morphing, extra people, extra limbs, disappearing props, overlays, bounding boxes, arrows, labels, subtitles, logos or music.
